Doom: The Dark Ages looks great so far, but the Shield Saw, one of its central mechanics, could be playing a risky game in ...
Five years on from the release of Doom Eternal, developer id Software is hard at work making the series' next instalment, Doom: The Dark Ages, bigger and better than its predecessors, and according to ...
"In Doom: The Dark Ages you will feel like the superweapon in the center of a medieval war against hell," said game director ...
The Dark Ages is slowing things down compared to the twitchy gameplay of Eternal, meaning one area of gameplay needs to shine ...
Streamlined controls, a tighter story, and strafe-to-kill gunplay make Doom The Dark Ages a great follow-up to Eternal, but I remain unsure.
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Sure, the great guns are still there – this is Doom, ...
The Dark Ages in action, and its shaping up to be the Doom Slayer's largest, most ambitious adrenaline-fueled romp yet.
Doom: The Dark Ages launches on PS5, PC, and Xbox Series consoles on May 15, will be priced at $70 and will be available on ...
There’s a lot of Frank Miller in the new Doom from id Software. According to game director Hugo Martin, Doom: The Dark Ages was heavily inspired by three of Miller’s works: seminal Batman comics Year ...
The Dark Ages' brand-new gameplay reveal, with extra insight on revamped glory kills and shield from developer id Software.
DOOM: The Dark Ages looks to redefine exactly what it means to slay demons.
Id Software, a division of Microsoft’s Bethesda, unveiled the details of Doom: The Dark Ages, a prequel to Doom 2016 coming on May 15. It’s a big reveal for a game that is the third in a series of ...